Noah Campodonico

I am a sound designer based in Vancouver, CA, and I've been making some kind of noise since I was like, 10 years old. To me, sound design is about creating compelling audio experiences that allow narratives to flourish. Through sound, we can enable the player to be more immersed in the stories we're telling.

I've worked on games like The Ouoroboros Express, The Tūn-Gāst of Oakshaw, Toontown Rewritten, CAT-A-STROPHIC, and more. I've also worked with companies like Epic Stock Media, Small Loan Studio, and Purr-Point Productions

When I'm not working on audio things, I'm making soups, making music for myself, and playing geoguessr.